Rancang bangun media pembelajaran dan game edukatif pengenalan aksara jawa “pandawa” H Supriyono, RF Rahmadzani, M Adhantoro, AK Susilo STIKES Muhammadiyah Pekajangan, 2016 | 50 | 2016 |
Penerapan Game Edukatif untuk Meningkatkan Motivasi Belajar Siswa Setingkat Madrasah Ibtidaiyah H Supriyono, RF Rahmadzani Warta LPM 21 (2), 30-39, 2018 | 16 | 2018 |
Muh H Supriyono, RF Rahmadzani Syahriandi Adhantoro., Aditya Krisna Susilo, 2016 | 3 | 2016 |
Developing Mobile Interactive Learning Media with Educational Game for Supporting Javanese Letters Learning H Supriyono, MS Adhantoro, RF Rahmadzani Advanced Science Letters 24 (12), 9173-9177, 2018 | 2 | 2018 |
Deep Learning for Sentiment Analysis in Indonesian Novel Review RF Rahmadzani, TB Adji 2020 6th International Conference on Science and Technology (ICST) 1, 1-5, 2020 | 1 | 2020 |
Rancang Bangun Media Pembelajaran Dan Permainan Edukatif “Pandawa” Pandai Aksara Jawa RF Rahmadzani, ST Heru Supriyono Universitas Muhammadiyah Surakarta, 2017 | | 2017 |