Konsep Motion Graphics Pengenalan Layang-Layang Sebagai Budaya Bangsa B Almanfaluthi, J Juniar Jurnal Desain 7 (2), 99-109, 2020 | 17 | 2020 |
Character design in games analysis of character design theory H Kuntjara, B Almanfaluthi Journal of Games, Game Art, and Gamification 2 (2), 2017 | 12 | 2017 |
Kajian Perubahan Fungsi Topeng Cirebon VS Rachman, B Almanfaluthi Jurnal Kalbiscentia 5 (1), 24-29, 2018 | 3 | 2018 |
Kampanye “Rehat Gadget” Guna Mengurangi Kecanduan Smartphone Bagi Remaja di Kota Jakarta RD Nugroho, B Almanfaluthi Bhagirupa 2 (1), 11-16, 2022 | 2 | 2022 |
Representasi Kota Tua Jakarta Dalam Iklan Telkomsel Loop B Almanfaluthi BHAGIRUPA 1 (1), 36-41, 2021 | 2 | 2021 |
Analisis Semiotika Iklan Gojek# Gakpakelama dan Iklan Grab# Antingaret pada Layanan Transportasi Online di Indonesia B Almanfaluthi, J Juniar ANDHARUPA: Jurnal Desain Komunikasi Visual & Multimedia 7 (2), 411-428, 2021 | 2 | 2021 |
Perancangan Visual User Interface Aplikasi Marketplace Jasa Desain “DEZIGNID” KG Zakaria, B Almanfaluthi BHAGIRUPA 2 (2), 26-35, 2022 | 1 | 2022 |
Desain Kalendar Dengan Inspirasi Kalendar Tradisional di Indonesia B Almanfaluthi Bhagirupa 1 (1), 17-21, 2021 | 1 | 2021 |
Representasi Identitas Suporter Dalam Logo Viking Persib B Almanfaluthi Urban: Jurnal Seni Urban 1 (1), 37-54, 2017 | 1 | 2017 |
Visual User Interface Design of “Heay. Id” Application Ease of Telemedicine Services and Healthy Food RR Nandana, B Almanfaluthi International Journal of Art, Design, and Metaverse 1 (2), 2023 | | 2023 |
Communication Model of Real-time Interactive Avatar: Virtual Public Figure S Uttara, B Almanfaluthi International Journal of Educational Technology and Artificial Intelligence …, 2023 | | 2023 |
Visual Characteristics Study of Coffee Shop Signboards In Manggar Belitung Timur B Almanfaluthi Titik Imaji 4 (1), 2021 | | 2021 |