Ikuti
Kei Iwasaki
Kei Iwasaki
Associate Professor of Systems Engineering, Wakayama University
Email yang diverifikasi di sys.wakayama-u.ac.jp - Beranda
Judul
Dikutip oleh
Dikutip oleh
Tahun
Fast particle‐based visual simulation of ice melting
K Iwasaki, H Uchida, Y Dobashi, T Nishita
Computer graphics forum 29 (7), 2215-2223, 2010
712010
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
Y Yue, K Iwasaki, BY Chen, Y Dobashi, T Nishita
ACM Transactions on Graphics (TOG) 29 (6), 1-8, 2010
692010
A fast rendering method for refractive and reflective caustics due to water surfaces
K Iwasaki, Y Dobashi, T Nishita
Computer Graphics Forum 22 (3), 601-609, 2003
612003
An efficient method for rendering underwater optical effects using graphics hardware
K Iwasaki, Y Dobashi, T Nishita
Computer Graphics Forum 21 (4), 701-711, 2002
582002
Precomputed radiance transfer for dynamic scenes taking into account light interreflection
K Iwasaki, Y Dobashi, F Yoshimoto, T Nishita
Proceedings of the 18th Eurographics conference on Rendering Techniques, 35-44, 2007
492007
Poisson-based continuous surface generation for goal-based caustics
Y Yue, K Iwasaki, BY Chen, Y Dobashi, T Nishita
ACM Transactions on Graphics (TOG) 33 (3), 1-7, 2014
442014
Pixel art with refracted light by rearrangeable sticks
Y Yue, K Iwasaki, BY Chen, Y Dobashi, T Nishita
Computer Graphics Forum 31 (2pt3), 575-582, 2012
422012
Real-time rendering of soap bubbles taking into account light interference
K Iwasaki, K Matsuzawa, T Nishita
Proceedings Computer Graphics International, 2004., 344-348, 2004
342004
Interactive bi-scale editing of highly glossy materials
K Iwasaki, Y Dobashi, T Nishita
ACM Transactions on Graphics (TOG) 31 (6), 1-7, 2012
322012
Efficient rendering of optical effects within water using graphics hardware
K Iwasaki, Y Dobashi, T Nishita
Proceedings Ninth Pacific Conference on Computer Graphics and Applications …, 2001
272001
Real‐time rendering of dynamic scenes under all‐frequency lighting using integral spherical gaussian
K Iwasaki, W Furuya, Y Dobashi, T Nishita
Computer Graphics Forum 31 (2pt3), 727-734, 2012
232012
Diffusion and multiple anisotropic scattering for global illumination in clouds
N Max, G Schussman, R Miyazaki, K Iwasaki
UNION Agency, 2004
212004
Visual simulation of freezing ice with air bubbles
T Nishino, K Iwasaki, Y Dobashi, T Nishita
SIGGRAPH Asia 2012 Technical Briefs, 1-4, 2012
202012
Real-time rendering of point based water surfaces
K Iwasaki, Y Dobashi, F Yoshimoto, T Nishita
Computer Graphics International Conference, 102-114, 2006
172006
A volume rendering approach for sea surfaces taking into account second order scattering using scattering maps
K Iwasaki, Y Dobashi, T Nishita
Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics …, 2003
162003
Interactive cloth rendering of microcylinder appearance model under environment lighting
K Iwasaki, K Mizutani, Y Dobasbi, T Nisbita
Computer Graphics Forum 33 (2), 333-340, 2014
152014
Toward optimal space partitioning for unbiased, adaptive free path sampling of inhomogeneous participating media
Y Yue, K Iwasaki, BY Chen, Y Dobashi, T Nishita
Computer Graphics Forum 30 (7), 1911-1919, 2011
132011
Incompressibility-preserving deformation for fluid flows using vector potentials
S Sato, Y Dobashi, Y Yue, K Iwasaki, T Nishita
The Visual Computer 31 (6), 959-965, 2015
122015
Efficient divide-and-conquer ray tracing using ray sampling
K Nabata, K Iwasaki, Y Dobashi, T Nishita
Proceedings of the 5th High-Performance Graphics Conference, 129-135, 2013
112013
GPU-based rendering of point-sampled water surfaces
K Iwasaki, Y Dobashi, F Yoshimoto, T Nishita
The Visual Computer 24 (2), 77-84, 2008
112008
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