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Hafiz Aziz Ahmad
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Year
Histeria komikita: membedah komikita masa lalu, sekarang dan masa depan
H Ahmad, B Maulana, AZ Mansoor
Jakarta: Elex Media Komputindo, 2006
27*2006
Representasi Islami dalam animasi “Nussa” sebagai media pembelajaran untuk anak
FH Langga, HA Ahmad, AZ Mansoor
Rekam: Jurnal Fotografi, Televisi, Animasi 16 (2), 125-133, 2020
192020
Animasi sebagai media pendidikan karakter berbasis tri kaya parisudha untuk anak-anak
IGAR Lawe, I Irfansyah, HA Ahmad
Mudra Jurnal Seni Budaya 35 (2), 242-249, 2020
162020
Web Series Animasi Nussa sebagai Media Pendidikan Islami pada Anak
FH Langga, HA Ahmad, AZ Mansoor
Jurnal Komunikasi Visual Wimba 10 (1), 57-69, 2019
152019
Kenapa Komik Digital?
H Ahmad
Presentation material for INAICTA 2009 on talks about digital comics., 2009
132009
Penerapan teknologi 360 Video dan virtual reality pada pertunjukan wayang golek cepak Tegal
A Ramdhani, HA Ahmad
Prosiding 2nd Seminar Nasional IPTEK Terapan (SENIT) 2017 2 (1), 17-23, 2017
122017
Pemetaan Jenis Dongeng Nusantara Dalam Infografis
RT Rakhman, YA Piliang, HA Ahmad, I Gunawan
ANDHARUPA: Jurnal Desain Komunikasi Visual & Multimedia 7 (01), 59-78, 2021
112021
Mari Kita Bahas Komik: Keliling Komik Dunia
HA Ahmad, AZ Mansoor, B Maulana
Jakarta: Elex Media Komputindo, 2005
112005
Musik, media, dan karya: Perkembangan infrastruktur musik bawah tanah (underground) di Bandung (1967-1990)
TV Andrew, RM Sihombing, HA Ahmad
Patanjala 9 (2), 291989, 2017
102017
The Cultural Identity of Nusantara in a Movie Entitled Sang Pencerah by Hanung Bramantyo
DG Puspitasari, S Sabana, HA Ahmad
Harmonia: Journal of Arts Research and Education 16 (1), 57-65, 2016
102016
Kenapa Komik Digital; Indonesia ICT Award 2009
HA Ahmad
Tersedia di:(http://www. academia. edu/1721061/kenapa_komik_Digital diakses …, 2009
102009
Manga: Invisible cultural ‘imperialism’through popular medium
H Ahmad, A Zpalanzani
Jurnal Komunikasi Visual Wimba 1 (1), 61-68, 2009
92009
The impacts of visuals of manga on Indonesian readers' psychological and behavioral reactions
HA Ahmad
Chiba University, 2012
82012
The Belief in the Existence of Supernatural Beings in the Community of Moslem Sundanese
K Kasmana, S Sabana, I Gunawan, HA Ahmad
Journal of Arts and Humanities 7 (4), 11-21, 2018
72018
Translasi Pencak Silat Kedalam Film Animasi (Studi Kasus Film Kung Fu Panda)
R Ramadhan, HA Ahmad, AZ Mansoor
Journal of Visual Art & Design 9 (2), 104-122, 2017
72017
IMPACTS OF MANGA ON INDONESIAN READERS'SELF-EFFICACY AND BEHAVIOR INTENTIONS TO IMITATE ITS VISUALS
HA Ahmad, S Koyama, H Hibino
Bulletin of Japanese Society for the Science of Design 59 (3), 75-84, 2012
62012
A Thesis on Implementation of Culture and its Visual Representation in Indonesian Animation -Based on Case Study of Japanese and Korean Animation-
HA Ahmad
Woosong University, 2008
6*2008
Game Based-Learning: Media Edutainment Matematika Untuk Pembelajaran Mandiri Bagi Siswa Sekolah Dasar
RNK Sari, HA Ahmad
SENADA (Seminar Nasional Manajemen, Desain dan Aplikasi Bisnis Teknologi) 5 …, 2022
52022
The Sundanese Comic Ririwa Nu Mawa Pati-An Intertext of Sundanese-Islam Cosmology
K Kasmana, S Sabana, I Gunawan, HA Ahmad
Mudra Jurnal Seni Budaya 33 (3), 341-348, 2018
52018
Emotion as a Key Role in Successful Acceptance of Japanese Manga by Indonesian Readers
HA Ahmad, S Koyama, H Hibino
KEER 2012, 2012
52012
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Articles 1–20