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Hestiasari Rante
Hestiasari Rante
PENS, Universität Bremen
Verified email at pens.ac.id
Title
Cited by
Cited by
Year
Learning batik through gaming
H Rante, M Safrodin
2018 International Electronics Symposium on Knowledge Creation and …, 2018
162018
UI/UX design for metora: a gamification of learning journalism interviewing method
FE Pamudyaningrum, H Rante, MA Zainuddin, M Lund
E3S Web of Conferences 188, 00008, 2020
132020
The role of tangible interfaces in enhancing children's engagement in learning
H Rante, M Lund, D Caliz
MATEC Web of Conferences 164, 01013, 2018
122018
A Digital Batik Tool Supporting children in understanding and constructing traditional batik patterns within a museum context
H Rante, M Lund, H Schelhowe
International Journal of Multidisciplinary Education and Research-IJMER 1 (2 …, 2014
122014
Development of Social Virtual Reality (SVR) as Collaborative Learning Media to Support Merdeka Belajar
H Rante, MA Zainuddin, C Miranto, F Pasila, W Irawan, ED Fajrianti
International Journal of Information and Education Technology 13 (7), 1014-1020, 2023
102023
A preliminary design of batikids: A game-based learning to support children learning the process of producing traditional batik in museum context
H Rante, H Schelhowe, M Lund
International Journal of Information and Education Technology 6 (7), 580, 2016
102016
Paper prototyping for BatiKids: A technique to examine children’s interaction and feedback in designing a game-based learning
H Rante, H Schelhowe, M Lund
Proceedings of Second International Conference on Electrical Systems …, 2016
102016
Implementasi Teknik Sound Effect dan Voice Over dalam Pembuatan Video Dokumenter Perlindungan Anak Di Kawasan Lokalisasi Dolly
HY Wibowo
EEPIS Final Project, 2011
92011
Implementasi Teknik Motion Graphics Pada Pembuatan Profil Multimedia Broadcasting
JS Sholifah, H Rante, D Susanto
Politeknik Elektronika Negeri Surabaya, 2011
92011
Development of Virtual Engineering Platform for Online Learning System
H Ro’fatulhaq, SA Wicaksono, MF Falah, S Sukaridhoto, MA Zainuddin, ...
2020 International Conference on Computer Engineering, Network, and …, 2020
82020
Preliminary development of virtual reality for batik exhibition
C Miranto, H Rante, S Sukaridhoto, F Pasila, HKK Aliwarga
Psychology and Education Journal 57 (9), 2286-2292, 2020
82020
Usability testing with children: BatiKids case study
H Rante, L De Araújo, H Schelhowe
Verlag nicht ermittelbar, 2016
82016
The role of paper prototyping in designing visual novel game as learning media for children
H Rante, A Basuki
2019 5th International Conference on Education and Technology (ICET), 24-28, 2019
72019
Preliminary Development of Virtual Try-On Platform for Batik Apparel Based on Mobile Augmented Intelligence Technology
A Firmanda, S Sukaridhoto, H Rante, ED Fajrianti
International Congress of Electrical and Computer Engineering, 40-54, 2022
62022
Web explainer for children’s education with image recognition based on deep learning
MF Risal, S Sukaridhoto, H Rante
2019 International Electronics Symposium (IES), 406-410, 2019
52019
Implementing Agile Scrum Methodology in The Development of SICITRA Mobile Application
OCR Rachmawati, DK Wardani, WM Fatihia, A Fariza, H Rante
Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) 7 (1), 41-50, 2023
42023
Pengenalan Teknologi Virtual Reality Dan Augmented Reality Sebagai Pendukung Edukasi Untuk Sekolah Menengah Di Gresik
S Sukaridhoto, H Rante, MA Zainuddin, RPN Budiarti
Community Development Journal 4 (1), 2020
42020
Animated Video Using Duik Bassel Rigging Toolset on Tuberculosis Education
GR Putra, H Rante, MH Assidiqi
2021 International Electronics Symposium (IES), 349-355, 2021
32021
A dialectic approach in montage movie
A Azizah, H Rante, D Susanto
2019 International Electronics Symposium (IES), 232-237, 2019
32019
Development of animatic comic website: the lifestory of pangeran diponegoro
A Prasetyo, D Susanto, H Rante
2019 International Electronics Symposium (IES), 202-207, 2019
32019
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