Sign language learning based on android for deaf and speech impaired people RY Hakkun, A Baharuddin 2015 International Electronics Symposium (IES), 114-117, 2015 | 46 | 2015 |
Brosur interaktif berbasis augmented reality M Chafied, R Hakkun, R Asmara EEPIS Final Project, 2010 | 37 | 2010 |
Finite state machines for building believable non-playable character in the game of Khalid ibn Al-Walid K Fathoni, RY Hakkun, HAT Nurhadi Journal of Physics: Conference Series 1577 (1), 012018, 2020 | 10 | 2020 |
Aplikasi Pembelajaran Sistem Isyarat Bahasa Indonesia (SIBI) Berbasis Voice Menggunakan OpenSIBI R Fatmawati, R Asmara, YR Prayogi, RY Hakkun Technomedia Journal 7 (1 Juni), 22-39, 2022 | 8 | 2022 |
Game Tebak Gambar Sistem Isyarat Bahasa Indonesia (SIBI) dengan Nuansa Augmented Reality Menggunakan Perangkat Interaksi Sensor Leap Motion Controller M Zikky, AF AR, A Basuki, RY Hakkun Prosiding Snitt Poltekba 2 (1), 82-86, 2017 | 8 | 2017 |
Rancang Bangun Aplikasi Pembelajaran Bahasa Inggris Untuk Anak Sd Berbasis Augmented Reality K Fathoni, RY Hakkun, MU Pamenang CIRCUIT: Jurnal Ilmiah Pendidikan Teknik Elektro 4 (1), 73-80, 2020 | 7 | 2020 |
Development of educational game for recognizing indonesian sign language (SIBI) and breaking down the communication barrier with deaf people M Zikky, RY Hakkun, AFA Rizqi, A Hamid, A Basuki 2017 21st International Computer Science and Engineering Conference (ICSEC), 1-6, 2017 | 6 | 2017 |
Aplikasi Pembelajaran Bahasa Jerman Level Dasar Berbasis Android EY Arisanti | 6 | 2012 |
Tracking and formation control of leader-follower cooperative mobile robots based on trilateration data ES Ningrum, RY Hakkun, AH Alasiry EMITTER International Journal of Engineering Technology 3 (2), 88-98, 2015 | 5 | 2015 |
3D Virtual Tour Situs Sejarah Candi Jago Kabupaten Malang Berbasis Android RM Afida, A Basuki, RY Hakkun Jurnal Informatika dan Komputer PENS 1 (1), 1-8, 2014 | 5 | 2014 |
Online Visual Novel Game Framework RY Hakkun, AZ Dio Al Sabah, K Fathoni, N Ramadijanti, A Basuki 2018 International Conference on Information and Communication Technology …, 2018 | 4 | 2018 |
Pembuatan Game Arcade dengan kendali tongkat dan deteksi suara MD Stevanus, N Ramadijanti, RY Hakkun EEPIS Final Project, 2010 | 4 | 2010 |
Game Edukasi Pengenalan Sistem Isyarat Bahasa Indonesia (Sibi) Menggunakan Myo Armband Pada Arsitektur Client-Server RY Hakkun, M Zikky, B Rafsanjani Jurnal Teknologi Informasi Dan Ilmu Komputer (JTIIK) 9 (3), 507-512, 2022 | 3 | 2022 |
Battlebot: Logic learning based on visual programming implementation in multiplayer game online BA Noval, M Safrodin, RY Hakkun 2019 International Electronics Symposium (IES), 138-142, 2019 | 3 | 2019 |
Rancang Bangun Aplikasi Pengenalan Cerita Rakyat Timun Mas Berbasis Game 3D K Fathoni, JAN Hasim, MZ Fathony, RY Hakkun, R Asmara Jurnal Nasional Teknologi Terapan (JNTT) 2 (1), 62-70, 2018 | 3 | 2018 |
Visualisasi 3D Pembelajaran Penyebab Pemanasan Global Menggunakan Virtual Reality K Fathoni, JAN Hasim, C Fadholani, RY Hakkun, R Asmara Jurnal Ilmiah: Lintas Sistem Informasi dan Komputer (LINK) 25 (1), 2016 | 3 | 2016 |
Pengenalan Jaringan Komputer Berbasis Role Playing Game Menggunakan RMXP dan RGSS RP Kusrachmadi, RY Hakkun, I Winarno EEPIS Final Project, 2013 | 3 | 2013 |
Kecerdasan Buatan Dalam Program Chatting Untuk Merespon Emosi Dari Teks Berbahasa Indonesia Menggunakan Teks Mining Dan Naïve Bayes MF Fatroni EEPIS final Project, 2011 | 3 | 2011 |
Jamarat ritual simulation with Myo armband for precise throws speed I Sabilirrasyad, M Zikky, RY Hakkun 2018 International Electronics Symposium on Knowledge Creation and …, 2018 | 2 | 2018 |
Let's Play Mandarin: Media Interaktif untuk Embelajaran Bahasa Mandarin Tingkat Sekolah Dasar Berbasis Android AN Hidayati, RY Hakkun, H Sa’dyah Ikraith Informatika 1 (2), 45-52, 2017 | 2 | 2017 |