Harsa Wara Prabawa
Judul
Dikutip oleh
Dikutip oleh
Tahun
Peningkatan Kemampuan Penalaran dan Pemecahan Masalah Matematis Siswa SMA melalui Pembelajaran dengan Pendekatan Metakognitif
HW Prabawa
Indonesia University of Education, 2009
72009
Learning basic programming using CLIS through gamification
HW Prabawa, H Sutarno, J Kusnendar, F Rahmah
Proceedings of Journal of Physics: Conference Series, 2018
62018
The scientific learning approach using multimedia-based maze game to improve learning outcomes
W Setiawan, S Hafitriani, HW Prabawa
AIP Conference Proceedings 1708 (1), 050004, 2016
62016
Parallel particle swarm optimization for determining pressure on water distribution systems in R
LS Riza, AH Asyari, HW Prabawa, J Kusnendar, EF Rahman
Advanced Science Letters 24 (10), 7501-7506, 2018
42018
Color and texture features extraction on content-based image retrieval
RD Putri, HW Prabawa, Y Wihardi
2017 3rd International Conference on Science in Information Technology …, 2017
42017
A Review of gamification in technological pedagogical content Knowledge
HW Prabawa
Journal of Physics: Conf. Series, 2017
42017
Improve Student Understanding Ability Through Gamification in Instructional Media Based Explicit Instruction
N Firdausi, HW Prabawa, H Sutarno
IOP Conference Series: Journal of Physics, 2017
32017
Gamification development in attainment concept model learning for students' comprehension enhancement
HW Prabawa, U Husnun
2017 3rd International Conference on Science in Information Technology …, 2017
22017
Analogy Mapping Development for Learning Programming
RA Sukamto, HW Prabawa, S Kurniawati
Journal of Physics: Conference Series 812 (1), 012109, 2017
22017
Using NCLab-karel to improve computational thinking skill of junior high school students
J Kusnendar, HW Prabawa
Journal of Physics: Conference Series 1013 (1), 012104, 2018
12018
Using capture the flag in classroom: Game-based implementation in network security learning
HW Prabawa, E Junaeti, Y Permana
2017 3rd International Conference on Science in Information Technology …, 2017
12017
The development of computer-assisted instruction game on mirror reflection concepts for junior high school students
I Nugraha, NN Athfyanti, HW Prabawa
Jurnal Inovasi Pendidikan IPA 6 (1), 1-10, 2020
2020
Using simulation in network security learning
EP Nugroho, R Yuliana, E Junaeti, J Kusnendar, HW Prabawa
Journal of Physics: Conference Series 1280 (3), 032038, 2019
2019
Learning how computer’s work with combining CS-Unplugged and Raspberry Pi
S Soviani, J Kusnendar, HW Prabawa
Journal of Physics: Conference Series 1280 (3), 032025, 2019
2019
Bajo’s Adventure: An effort to develop students computational thinking skills through mobile application
J Kusnendar, HW Prabawa
Journal of Physics: Conference Series 1280 (3), 032035, 2019
2019
Implementation of Mathematical Knowledge for Teaching (MKT) in the Learning of Mathematics in Elementary School
AD Fitriani, E Mulyasari, R Mufliva, HW Prabawa
2nd International Conference on Educational Sciences (ICES 2018), 2019
2019
Developing Thematic Teaching Materials: Their Implementation in Project-Based Learning at Elementary Level
AD Fitriani, E Mulyasari, HW Prabawa, S Kamia
2016
Pengembangan CAT Sebagai Sarana Identifikasi Capaian Tingkatan Penguasaan Kemampuan Berbahasa Inggris (Level Of Proficiency) Mahasiswa
E Mulyasari, AD Fitriani, HW Prabawa
Jurnal Pendidikan Serantau 2 (2), 2015
2015
PENGARUH MULTIMEDIA INTERAKTIF BERBENTUK ADVENTURE GAME MENGGUNAKAN ALGORITMA BACKTRACKING DENGAN MODEL CORE (CONNECTING, ORGANIZING, REFLECTING, EXTENDING) TERHADAP PEMAHAMAN …
A Dinimaharawati
Universitas Pendidikan Indonesia, 2015
2015
Pengembangan Multimedia Pembelajaran Berbentuk Komik Digital dalam Alur Cerita Berangkai sebagai Sarana Identifikasi Kesalahan Pemahaman dan Penalaran Konsep Matematika Sekolah …
AD Fitriani, E Mulyasari, HW Prabawa
Jurnal Pendidikan Serantau 1 (1), 2015
2015
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