Harsa Wara Prabawa
Judul
Dikutip oleh
Dikutip oleh
Tahun
The scientific learning approach using multimedia-based maze game to improve learning outcomes
W Setiawan, S Hafitriani, HW Prabawa
AIP Conference Proceedings 1708 (1), 050004, 2016
82016
Learning basic programming using CLIS through gamification
HW Prabawa, H Sutarno, J Kusnendar, F Rahmah
Journal of Physics: Conference Series 1013 (1), 012099, 2018
62018
Color and texture features extraction on content-based image retrieval
RD Putri, HW Prabawa, Y Wihardi
2017 3rd International Conference on Science in Information Technology …, 2017
62017
A Review of gamification in technological pedagogical content Knowledge
HW Prabawa
Journal of Physics: Conference Series 812 (1), 012019, 2017
62017
Peningkatan Kemampuan Penalaran dan Pemecahan Masalah Matematis Siswa SMA melalui Pembelajaran dengan Pendekatan Metakognitif
HW Prabawa
Indonesia University of Education, 2009
62009
Parallel particle swarm optimization for determining pressure on water distribution systems in R
LS Riza, AH Asyari, HW Prabawa, J Kusnendar, EF Rahman
Advanced Science Letters 24 (10), 7501-7506, 2018
52018
Mempertahankan Eksistensi Jamu Tradisional melalui Perubahan Desain Pengemasan dan Pemasaran
HW Prabawa, AD Fitriani
DEDIKASI: Community Service Reports 2 (1), 2019
42019
Improve Student Understanding Ability Through Gamification in Instructional Media Based Explicit Instruction
N Firdausi, HW Prabawa, H Sutarno
Journal of Physics: Conference Series 812 (1), 012069, 2017
42017
Using NCLab-karel to improve computational thinking skill of junior high school students
J Kusnendar, HW Prabawa
Journal of Physics: Conference Series 1013 (1), 012104, 2018
32018
Gamification development in attainment concept model learning for students' comprehension enhancement
HW Prabawa, U Husnun
2017 3rd International Conference on Science in Information Technology …, 2017
32017
Using capture the flag in classroom: Game-based implementation in network security learning
HW Prabawa, E Junaeti, Y Permana
2017 3rd International Conference on Science in Information Technology …, 2017
32017
Analogy Mapping Development for Learning Programming
RA Sukamto, HW Prabawa, S Kurniawati
Journal of Physics: Conference Series 812 (1), 012109, 2017
22017
Developing Thematic Teaching Materials: Their Implementation in Project-Based Learning at Elementary Level
AD Fitriani, E Mulyasari, HW Prabawa, S Kamia
22016
The development of computer-assisted instruction game on mirror reflection concepts for junior high school students
I Nugraha, NN Athfyanti, HW Prabawa
Jurnal Inovasi Pendidikan IPA 6 (1), 1-10, 2020
12020
Mobile Learning berbasis Augmented Reality untuk Mendukung Pembelajaran Perakitan Komputer
M Anwar, HW Prabawa, RA Sukamto
Jurnal Guru Komputer 1 (1), 1-10, 2020
2020
Lgate-S: Simulation Media for Learning Logic Gate
HW Prabawa, E Nuraeni, RR Judhie, J Kusnendar
2020
Logic and Computer Educational Game for non-IT Vocational Students
A Larasati, HW Prabawa, J Kusnendar
2020
Using simulation in network security learning
EP Nugroho, R Yuliana, E Junaeti, J Kusnendar, HW Prabawa
Journal of Physics: Conference Series 1280 (3), 032038, 2019
2019
Learning how computer’s work with combining CS-Unplugged and Raspberry Pi
S Soviani, J Kusnendar, HW Prabawa
Journal of Physics: Conference Series 1280 (3), 032025, 2019
2019
Bajo’s Adventure: An effort to develop students computational thinking skills through mobile application
J Kusnendar, HW Prabawa
Journal of Physics: Conference Series 1280 (3), 032035, 2019
2019
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