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Sisforma Journal
Sisforma Journal
Department of Information Systems, Soegijapranata Catholic University
Verified email at unika.ac.id - Homepage
Title
Cited by
Cited by
Year
Platform Comparison Between Games Console, Mobile Games and PC Games
G Galehantomo
SISFORMA 2 (1), 23-26, 2015
282015
Recommendation system of information technology jobs using collaborative filtering method based on LinkedIn skills endorsement
LD Kumalasari, A Susanto
Sisforma 6 (2), 63-72, 2020
242020
Churn Prediction on Higher Education Data with Fuzzy Logic Algorithm
S Supangat, MZB Saringat, G Kusnanto, A Andrianto
SISFORMA 8 (1), 22-29, 2021
162021
Early Intrusion Detection System (IDS) using Snort and Telegram approach
A Erlansari, FF Coastera, A Husamudin
SISFORMA 7 (1), 21-27, 2020
92020
" Smart Puzzle" Game Helping Children Learn to Read
SH Yunanto, TB Chandrawati
Sisforma 3 (1), 13-19, 2016
92016
Javanese gender speech recognition based on machine learning using random forest and neural network
K Nugroho
SISFORMA 6 (2), 50, 2020
82020
Virtual reality game education to learn traffic regulation
AD Lukito, R Sanjaya, H Prasetya
Sisforma 4 (1), 7-11, 2017
82017
Analysis of College Students' Cybersecurity Awareness In Indonesia
BR Chasanah, Candiwan
SISFORMA 7 (2), 49-57, 2020
72020
Making Education Game to Choose Healthy Snacks for Children
VW Febriani, TB Chandrawati, AD Widiantoro
SISFORMA 3 (1), 26-32, 2016
72016
Development of Management Information System Reservations Using Simple Multi-Attribute Rating Technique (SMART) Based on Android Mobile Applications
A Habib, A Januantoro, OC Srimarsono
SISFORMA 8 (1), 37-43, 2021
62021
Designing of Restaurant Information System using Rapid Application Development
WA Prabowo, C Wiguna
SISFORMA 8 (1), 15-21, 2021
62021
Analysis and design of restaurant information system using unified modeling language
AF Wijaya, MI Rakhmawati
SISFORMA Journal 6 (1), 2019
62019
The Introduction of Classic Batik Motif to the Community Through Game
E Purnamasari, EW Nugroho, AD Widian, S Kom, M Kom
Sisforma 4 (1), 31-37, 2017
62017
Analysis and Design of Waste Management System Using the Spiral Model Towards Smart Cities
NTS Saptadi, P Chyan, AC Pratama
Sisforma 6 (2), 41, 2020
52020
Game Design to Introduce Pets
W Febriyanto, B Chandrawati, E Widyarto
SISFORMA 3 (1), 33-38, 2016
52016
Web Application as a Link Organizer for Educators, Staffs, and Students
ALK Lianly Rompis
SISFORMA 9 (2), 80-83, 2022
42022
Analysis The Effect of Green Computing on Green Satisfaction, Green Perceived Quality, and Green Trust on The Apple Consumer using SEM-PLS in Surabaya
F Cecillia, R Tanamal
Soegijapranata Catholic University, 2020
42020
Revitalizing Internship Registration Portal with an Implementation of Application Lifecycle Management
BA Manuel, O Karnalim
Journal of Information Systems 5 (1), 15-21, 2018
42018
Finding the nearest blood donors using Dijkstra Algorithm
MS Hossain, N Das, MKH Patwary, M Al-Hasan
SISFORMA J Inf Syst 5 (2), 40-44, 2018
42018
Designing Game “Belajar Hanacaraka” As A Javanese Script Learning Media
YH Setiawan
Sisforma 4 (2), 34-38, 2018
42018
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Articles 1–20