The Impact of Gamified Vocabulary Learning Using Quizlet on Low-Proficiency Students B Waluyo, JL Bucol Computer-Assisted Language Learning 22 (1), 158-179, 2021 | 89 | 2021 |
Learning Outcomes of a General English Course Implementing Multiple E-learning Technologies and Active Learning Concepts B Waluyo Journal of Asia TEFL 17 (1), 160, 2020 | 77 | 2020 |
Examining Thai First-Year University Students’ English Proficiency on CEFR Levels B Waluyo The New English Teacher 13 (2), 51, 2019 | 56 | 2019 |
Task-Based Language Teaching and Theme-Based Role-Play: Developing EFL Learners’ Communicative Competence B Waluyo Electronic Journal of Foreign language Teaching 16 (1), 153-168, 2019 | 48 | 2019 |
The pedagogical use of gamification in English vocabulary training and learning in higher education B Panmei, B Waluyo Education Sciences 13 (1), 24, 2022 | 44 | 2022 |
Using Socrative for Vocabulary Tests: Thai EFL Learner Acceptance and Perceived Risk of Cheating NL Rofiah, B Waluyo The Journal of AsiaTEFL 17 (3), 966-982, 2020 | 34 | 2020 |
Autonomous Learning and the Use of Digital Technologies in Online English Classrooms in Higher Education. DI Pratiwi, B Waluyo Contemporary Educational Technology 15 (2), 2023 | 32 | 2023 |
Digital Divide and Factors Affecting English Synchronous Learning during Covid-19 in Thailand. NL Rofiah, A Sha'ar, MY Mohd, B Waluyo International Journal of Instruction 15 (1), 2022 | 27 | 2022 |
Teachers’ Beliefs and Classroom Practices on the Use of Video in English Language Teaching B Waluyo, A Apridayani Studies in English Language and Education 8 (2), 726-744, 2021 | 27 | 2021 |
Integrating task and game-based learning into an online TOEFL preparatory course during the COVID-19 outbreak at two Indonesian higher education institutions DI Pratiwi, B Waluyo Malaysian Journal of Learning and Instruction (MJLI) 19 (2), 37-67, 2022 | 24 | 2022 |
Developing Students’ English Oral Presentation Skills: Do Self-Confidence, Teacher Feedback, and English Proficiency Matter? B Waluyo, NL Rofiah | 23 | 2021 |
Vocabulary List Learning Supported by Gamification: Classroom Action Research Using Quizlet B Waluyo, R Bakoko The Journal of AsiaTEFL 18 (1), 289-299, 2021 | 23 | 2021 |
Understanding students’ self-regulated learning and anxiety in online English courses in higher education A Apridayani, W Han, B Waluyo Heliyon 9 (6), 2023 | 15 | 2023 |
Thai EFL learners’ WTC in English: Effects of ICT support, learning orientation, and cultural perception B Waluyo Humanities, Arts and Social Sciences Studies 20 (2), 477-514, 2020 | 15 | 2020 |
The Effects of ICT on Achievement: Criticizing the Exclusion of ICT from World Bank's Education Sector Strategy 2020. B Waluyo Malaysian Online Journal of Educational Technology 7 (2), 71-87, 2019 | 15 | 2019 |
Effects of affective variables and willingness to communicate on students’ English-speaking performance in Thailand B Waluyo, R Bakoko Studies in English Language and Education 9 (1), 45-61, 2022 | 14 | 2022 |
English Proficiency and Academic Achievement: Can Students’ Grades in English Courses Predict Their Academic Achievement? B Waluyo, B Panmei MXTESOL Journal 45 (4), 1-10, 2021 | 12 | 2021 |
Enacting e-portfolios in online English-Speaking courses: Speaking performance and self-efficacy I Kusuma, B Waluyo Iranian Journal of Language Teaching Research 11 (1), 75-95, 2023 | 11 | 2023 |
Antecedents and effects of students’ enjoyment and boredom in synchronous online English courses A Apridayani, B Waluyo Journal of Multilingual and Multicultural Development, 1-16, 2022 | 10 | 2022 |
Flipped classroom with gamified technology and paper-based method for teaching vocabulary DI Pratiwi, SW Fitriati, I Yuliasri, B Waluyo Asian-Pacific Journal of Second and Foreign Language Education 9 (1), 1, 2024 | 9 | 2024 |