Pemodelan perilaku musuh menggunakan Finite State Machine (FSM) pada game pengenalan unsur kimia T Bimantoro, H Haryanto Journal of Applied Intelligent System 1 (3), 210-219, 2016 | 54 | 2016 |
A virtual reality teaching simulation for exercise during pregnancy A Setiawan, F Agiwahyuanto, P Arsiwi International Journal of Emerging Technologies in Learning (Online) 14 (1), 34, 2019 | 47 | 2019 |
Implementasi Metode Item-Based Collaborative Filtering dalam Pemberian Rekomendasi Calon Pembeli Aksesoris Smartphone B Prasetyo, H Haryanto, S Astuti, EZ Astuti, Y Rahayu Jurnal Eksplora Informatika 9 (1), 17-27, 2019 | 46 | 2019 |
Logika Fuzzy menggunakan metode Tsukamoto untuk prediksi perilaku konsumen di toko bangunan AA Caraka, H Haryanto, DP Kusumaningrum, S Astuti Techno. Com 14 (4), 255-265, 2015 | 42 | 2015 |
Penerapan Metode Prototype Pada Perancangan Sistem Informasi Penggajian Karyawan (Persis Gawan) Berbasis Web. Paradigma-Jurnal Komputer Dan Informatika, 23 (2), 151–157 EW Fridayanthie, H Haryanto, T Tsabitah | 39 | 2021 |
An improved secure image hiding technique using PN-sequence based on DCT-OTP MNM Najih, EH Rachmawanto, CA Sari, S Astuti 2017 1st International conference on informatics and computational sciences …, 2017 | 31 | 2017 |
Penerapan Konsep Gamifikasi Appreciative pada E-Marketplace UMKM A Kardianawati, H Haryanto, U Rosyidah Techno. Com 15 (4), 343-351, 2016 | 29 | 2016 |
Multicultural Approach in Developing Instructional Learning Material at Indonesian Senior High School M Basri | 26 | 2018 |
Prediksi Jumlah Produksi Jenang di PT Menara Jenang Kudus Menggunakan Metode Logika Fuzzy Tsukamoto TU Azmi, H Haryanto, T Sutojo Sisfotenika 8 (1), 23-34, 2018 | 22 | 2018 |
Implementasi Metode Association Rule Mining Dengan Algoritma Apriori Untuk Rekomendasi Promo Barang AAC Putra, H Haryanto, E Dolphina CSRID Journal 10 (2), 93, 2018 | 20 | 2018 |
Sistem berbasis aturan menggunakan logika fuzzy tsukamoto untuk prediksi jumlah produksi roti pada cv. gendis bakery RY Wiguna, H Haryanto Progr. Stud. Tek. Inform. Fak. Ilmu Komputer, Univ. Dian Nuswantoro, 2015 | 19 | 2015 |
Prediksi tingkat kerawanan kebakaran di daerah Kudus menggunakan Fuzzy Tsukamoto C Ardianto, H Haryanto, E Mulyanto Creative Information Technology Journal 4 (3), 186-194, 2018 | 18 | 2018 |
Reward Dinamis dalam Skenario Adaptif Menggunakan Metode Finite State Machine pada Game Edukasi H Haryanto J. Appl. Intell. Syst 1 (2), 144-153, 2016 | 18 | 2016 |
Preservation of Gobak Sodor traditional games using augmented reality computer game simulation A Setiawan, E Kartikadarma, H Haryanto 2013 International Conference of Information and Communication Technology …, 2013 | 17 | 2013 |
Perancangan Gamifikasi Berbasis Appreciative Inquiry Untuk Peningkatan Daya Saing E-Marketplace UMKM A Kardianawati, S Fahmi, H Haryanto, U Rosyidah Techno. Com 14 (3), 173-180, 2015 | 15 | 2015 |
Usability evaluation using GOMS model for education game “Play and Learn English” U Rosyidah, H Haryanto, A Kardianawati 2019 International seminar on application for technology of information and …, 2019 | 14 | 2019 |
Prediksi Jumlah Produksi Tas Pada Home Industri Body Star Kudus Menggunakan Fuzzy Tsukamoto M Afif, H Haryanto, Y Rahayu, E Mulyanto Sisfotenika 7 (2), 119-130, 2017 | 14 | 2017 |
Game Edukasi †œEvakuator†Bergenre Puzzle dengan Gameplay Berbasis Klasifikasi sebagai Sarana Pendidikan dalam Mitigasi Bencana H Haryanto, R Lakoro Techno. Com 11 (1), 47-54, 2012 | 14 | 2012 |
Immersive activities in educational role-playing game based on appreciative learning and artificial intelligence H Haryanto, U Rosyidah, A Kardianawati 2019 Fourth International Conference on Informatics and Computing (ICIC), 1-6, 2019 | 11 | 2019 |
A Realistic Visual Speech Synthesis for Indonesian Using a Combination of Morphing Viseme and Syllable Concatenation Approach to Support Pronunciation Learning. H Haryanto, S Sumpeno International Journal of Emerging Technologies in Learning 13 (8), 2018 | 11 | 2018 |