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Noviyanti Aneros
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Cited by
Year
Japanese Learners’ Perception of Using Padlet in Japanese Composition (Sakubun) Skills
N Aneros, Herniwati
4th International Conference on Language, Literature, Culture, and Education …, 2020
92020
Using Vlog in Shokyu Kaiwa's Course to Improve Students’ Speaking Ability
MD Judiasri, N Aneros, H Herniwati
JAPANEDU: Jurnal Pendidikan dan Pengajaran Bahasa Jepang 4 (2), 115-125, 2019
52019
Penggunaan Dialek Kansai Dalam Anime Detective Conan Episode 651
A Raversa, A Dahidi, N Aneros
JAPANEDU: Jurnal Pendidikan dan Pengajaran Bahasa Jepang 1 (2), 109-120, 2016
42016
THE USE OF PADLET TO ENHANCE JAPANESE LEARNERS' COLLABORATIVE LEARNING OF BASIC COMPOSITION WRITING SKILLS (SAKUBUN)
N Aneros, H Herniwati
JAPANEDU: Jurnal Pendidikan dan Pengajaran Bahasa Jepang 8 (1), 60-67, 2023
32023
TRANSFORMATION OF JAPANESE CULTURE FOR INCREASING JAPANESE COMMUNICATIVE COMPETENCE
H Herniwati, N Aneros
JAPANEDU: Jurnal Pendidikan dan Pengajaran Bahasa Jepang 3 (1), 51-59, 2018
32018
Efektivitas Metode Card Sort Terhadap Kemampuan Mengingat Huruf Hiragana Dalam Bahasa Jepang
U Rahmi, N Aneros, MD Judiasri
JAPANEDU: Jurnal Pendidikan dan Pengajaran Bahasa Jepang 1 (2), 174-190, 2015
32015
Penggunaan Furikaeri Shiito untuk Perbaikan Pengajaran Sakubun
N Aneros
Jurnal Bahasa Asing 9 (No.9), 67-78, 2013
32013
Pendekatan CTL (Contextual Teaching & Learning) dalam Pembelajaran Sakubun
N Aneros
Jurnal Bahasa Asing 8 (No.8), 63-77, 2012
32012
Code-Switching and Code-Mixing by Japanese Language Learners in Cultural Exchange Activity
K Kania, Herniwati, N Aneros
4th International Conference on Language, Literature, Culture, and Education …, 2020
22020
The Use of Naritachi to Memorize Kanji
N Aneros, R Pangestika, MD Judiasri, Herniwati
3rd International Conference on Language, Literature, Culture, and Education …, 2020
22020
MODEL PEMBELAJARAN KANJI “WAKARAU OBOERU TSUKAU” DALAM MENINGKATKAN KOMPETENSI PENGUASAAN KANJI N4
H Herniwati, N Aneros
JURNAL BARISTA 1 (2), 2014
22014
Employing Website in Japanese Learning as an Instructional Media for Pedagogical Purpose
H Herniwati, N Aneros, MD Judiasri
Jurnal Lingua Idea 10 (2), 106-114, 2019
12019
Using Project-Based Learning (PBL) to Students’ Creativity and Support Understanding of Japanese Literature
N Aneros, H Herniwati
Eleventh Conference on Applied Linguistics (CONAPLIN 2018), 174-179, 2019
12019
EFEKTIVITAS MODEL PEMBELAJARAN TEAM GAME TOURNAMENT (TGT) DENGAN MENGGUNAKAN MEDIA PERMAINAN FUKUWARAI UNTUK MENINGKATKAN PENGUASAAN HURUF HIRAGANA
N Novitasari, N Aneros, R Renariah
EDUJAPAN 1 (2), 104-115, 2017
12017
Analisis Makna Kotowaza (Peribahasa) Bahasa Jepang Dalam Anime Junjou Romantica 1 dan 2
A Saputra, N Aneros, H Herniwati
JAPANEDU: Jurnal Pendidikan dan Pengajaran Bahasa Jepang 1 (3), 14-29, 2016
12016
EFEKTIVITAS PERMAINAN BABANUKI TERHADAP PENINGKATAN KETERAMPILAN BERBICARA BAHASA JEPANG (Penelitian Eksperimen Murni Kelas X SMA Pasundan 8 Bandung Tahun Ajaran 2017/2018)
S Oktaviane, N Aneros, H Herniwati
EDUJAPAN 2 (1), 1-10, 0
1
Hitokoma Kanji App as a Direct Corrective Feedback Medium
N Aneros, AT Esthi, R Renariah, J Juangsih
CHI’E: JURNAL PENDIDIKAN BAHASA JEPANG 12 (1), 64-77, 2024
2024
Pembinaan Karakter Dan Budaya Jepang Terhadap Tenaga Migran Indonesia Untuk Penguatan Performance Character
D Risda, MD Judiasri, H Herniwati, N Aneros
Abdi Pandawa: Jurnal Pengabdian Kepada Masyarakat 3 (2), 15-32, 2023
2023
Japanese Language Education Students’ Perception and Participation in Entrepreneurship Training
J Juangsih, VL Dewanty, N Aneros
Sixth International Conference on Language, Literature, Culture, and …, 2022
2022
Pendidikan Karakter Mahasiswa melalui Sastra Lisan Jepang secara Online
N Aneros
Chi'e: Journal of Japanese Learning and Teaching 10 (2), 71-80, 2022
2022
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