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I Ketut bayu Yogha Bintoro
I Ketut bayu Yogha Bintoro
Informatic Engineering Universitas Trilogi
Verified email at universitas-trilogi.ac.id - Homepage
Title
Cited by
Cited by
Year
Comparative analysis of pathfinding algorithms A*, Dijkstra, and BFS on maze runner game
SH Permana, KY Bintoro, B Arifitama, A Syahputra
IJISTECH (International J. Inf. Syst. Technol., vol. 1, no. 2, p. 1, 2018
512018
Mobile augmented reality for learning traditional culture using marker based tracking
B Arifitama, A Syahputra, SDH Permana, KBY Bintoro
IOP Conference Series: Materials Science and Engineering 662 (2), 022038, 2019
172019
Analisis Perbandingan Efektifitas Metode Marker dan Markerless Tracking pada Objek Augmented Reality
B Arifitama, A Syahputra, KBY Bintoro
J. Integr 14 (1), 1-7, 2022
122022
Latin Letters Recognition Using Optical Character Recognition to Convert Printed Media Into Digital Format
BK Anugrah.R
Indonesian Journal of Electronic and Telecommunication 17 (2), 56-62, 2017
122017
Implementation of Constant-Q Transform (CQT) and Mel Spectrogram to converting Bird’s Sound
SDH Permana, KBY Bintoro
2021 IEEE International Conference on Communication, Networks and Satellite …, 2021
92021
A Study of V2V Communication on VANET: Characteristic, Challenges and Research Trends
KBY Bintoro
JISA (Jurnal Informatika dan Sains) 4 (1), 46-58, 2021
72021
Sistem Penunjang Keputusan Tujuan Wisata Air Terjun di Kota Bogor Menggunakan Metode AHP
ASP ketut Bayu Yogha Bintoro
SinkrOn (jurnal dan Penelitian Teknik Informatika) 2 (No 2 (2018)), 164-171, 2018
52018
Pelatihan Pembuatan Filter Augmented Reality Menggunakan SPARKAR
B Arifitama, A Syahputra, KBY Bintoro
JURNAL INDUSTRI KREATIF DAN INFORMATIKA SERIES (JIKIS) 2 (1), 25-29, 2022
32022
Improvisation of Minimax Algorithm with Multi Criteria Decision Maker (MCDM) in the Intelligent Agent of Card Battle Game
SDH Permana, KBY Bintoro, B Arifitama, A Syahputra, M Cendana
2019 International Conference on Electrical Engineering and Computer Science …, 2019
32019
Analisa dan Perbandingan Kinerja Routing Protocol OSPF dan EIGRP dalam Simulasi GNS3
GA Loka, SDH Permana, KBY Bintoro
JISA (Jurnal Informatika dan Sains) 1 (1), 37-41, 2018
32018
Sistem Penginderaan Berbasis UAV untuk Membantu Operasi Pencarian dan Penyelamatan Korban Kecelakaan di Wilayah Pegunungan
KB Yogha, R Lipikorn
Jurnal Sisfo Vol 6 (03), 293-308, 2017
32017
PENGARUH MEDIA SOSIAL SEBAGAI REFERENSI INVESTASI DIGITAL GENERASI MUDA DENGAN REGRESI LINEAR BERGANDA
SDH Permana, A Syahputra, KBY Bintoro, FA Ghozali
Jurnal Sistem Informasi dan Sains Teknologi 4 (1), 2022
22022
Penerapan Algoritma Minimax Pada Permainan Tradisional Catur Jawa Skala 3x3 Untuk Meningkatkan Daya Tarik Pemain
MF Muttaqin, KBY Bintoro, C Sitasi, MF Muttaqin
Paradigma 20 (2), 39-44, 2018
22018
Review Algoritma C-Theta* Dan Prospek Implementasinya Di Masa Depan
NA Phillip, KBY Bintoro, SDH Permana
vol 9, 129-137, 2017
22017
Non-deterministic finite state automata as termites swarm agent model,
Yogha K, Cendana M, Lipikorn R
2017 7th International Workshop on Computer Science and Engineering, WCSE 2017, 2017
22017
PERANCANGAN APLIKASI DROPSHIP BAGI PELAKU USAHA UMKM MENGGUNAKAN METODE WATERFALL
SDH Permana, A Syahputra, KBY Bintoro, S Smith
Jurnal Sistem Informasi dan Sains Teknologi 4 (1), 2022
12022
Modification of Ant Colony Optimization Algorithm to Solve the Traveling Salesman Problem
AL Anindya, KBY Bintoro, SDH Permana
JISA (Jurnal Informatika dan Sains) 3 (2), 42-48, 2020
12020
Simulasi UAV Swarms untuk Optimalisasi Operasi Pencarian dan Penyelamatan Menggunakan Artificial Bee Colony
KBY Bintoro, SDH Permana
Jurnal Ilmu Komputer. https://doi. org/10.24843/jik, v12, 2019
12019
Maze Runner: Angel and Demon Path Finding Game Application using C-Theta* Algorithm
S Permana, K Bintoro, B Arifitama, A Syahputra
The 1st International Conference on Computer Science and Engineering …, 2018
12018
Penerapan Konsep Somatic Hypermutation Dalam Algoritma Enkripsi One-Time Pad
A Adrian, KBY Bintoro
J. Ilmu Komput 11 (1), 1, 2018
12018
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