Ikuti
Mohammad Isa Pramana Koesoemadinata
Mohammad Isa Pramana Koesoemadinata
Dosen Magister Desain, Fakultas Industri Kreatif, Telkom University
Email yang diverifikasi di telkomuniversity.ac.id - Beranda
Judul
Dikutip oleh
Dikutip oleh
Tahun
Wayang Kulit Cirebon: Warisan Diplomasi Seni Budaya Nusantara
MIP Koesoemadinata
ITB Journal of Visual Art and Design 4 (2), 142-154, 2013
322013
The effect of packaging color scheme on perceptions, product preferences, product trial, and purchase intention
W Swasty, MK Putri, MIP Koesoemadinata, ANS Gunawan
Jurnal Manajemen dan Kewirausahaan 23 (1), 27-39, 2021
142021
Visual Adaptation Of Wayang Characters In Teguh Santosa’ s Comic Art
MIP Koesoemadinata
Mudra Jurnal Seni Budaya 33 (3), 401-408, 2018
132018
Board Games As A New MediaTo Local Geniuses Narratives Case Study: Board Game Project Based On Astrological System Of Kolenjer
DK Aditya, MIP Koesoemadinata, S Hidayat, T Wahab
Bandung Creative Movement (BCM) 4 (1), 2018
102018
Visualazations of Wayang Characters In Comics (Case Study: Bima and Arjuna Characters in The Arts of Ardisoma, Teguh Santosa and Is Yuniarto)
MIP Koesoemadinata, DK Aditya
Bandung Creative Movement (BCM) 3 (1), 2016
82016
Socio-historical and cultural influences on visual differentiation of Wayang Kulit of Cirebon, West Java, Indonesia: A case study of the attributes differentiation of Priest …
MIP Koesoemadinata, S Sabana, ND Adisasmito
TAWARIKH 5 (1), 2013
82013
Perancangan dan Pelatihan Pengelolaan Website Pondok Pesantren Assubkiyah Kabupaten Bandung
MIP Koesoemadinata, DW Soewardikoen, IDAD Putra, IGAR Lawe, ...
Aptekmas Jurnal Pengabdian pada Masyarakat 4 (1), 2021
72021
Perancangan Buku Ilustrasi Makhluk-makhluk Mitologis Nusantara ‘Tambo Maru’
MIP Koesoemadinata, R Beskin
JSRW (Jurnal Senirupa Warna) 5 (2), 167-173, 2017
52017
Kajian Warna & Ilustrasi Primary Display Panel Kemasan menggunakan Metode Kuesioner dan Eye-Tracking
W Swasty, A Mustikawan, MIP Koesoemadinata
Jurnal Manajemen Teknologi 18 (1), 38-53, 2019
42019
Sundanese and Modernity in Sci-fi Comic (Case Study: Astahiam Nyasab series of Sundanese Magazine Mangle in 1986)
M Koesoemadinata
Proceedings of the 1st Conference of Visual Art, Design, and Social …, 2020
32020
The use of virtual YouTuber for online learning
NP Susanti, MIP Koesoemadinata, R Belasunda
Embracing the Future: Creative Industries for Environment and Advanced …, 2022
22022
Sangkan Hurip, a board game design project based on Kolenjer Astrological math narratives
D Aditya, MI Koesoemadinata, S Hidayat, T Wahab
5th Bandung Creative Movement International Conference on Creative …, 2019
22019
Student’s Perception and Preference of Food Package Design: A Pilot Project
W Swasty, MIP Koesoemadinata, ANS Gunawan, MK Putri
Jurnal Desain Komunikasi Visual Nirmana 18 (1), 6-12, 2018
22018
Kompleksitas tokoh pandita drona dalam artefak wayang kulit Cirebon
MIP Koesoemadinata
Panggung 22 (3), 2012
22012
Unsur Tasawuf dalam Perupaan Wayang Kulit Purwa Cirebon dan Surakarta
MI Pramana, Y Yustiono, W Yudoseputro
Journal of Visual Art and Design 1 (2), 181-195, 2007
22007
The value of Robo-Robo tradition as design inspiration in public spaces in the new normal era
U Nafi'ah, MIP Koesoemadinata
Sustainable Development in Creative Industries: Embracing Digital Culture …, 2023
12023
Sundanese culture representation in tourism marketing: A visual content and semiotic analysis of website pictorial element
IA Zaim, MIP Koesoemadinata, SA Sari
The Asian Journal of Technology Management 15 (3), 224-234, 2022
12022
Package design color preference using eye-tracking technology: Does gender make a difference?
W Swasty, E Rahmawati, A Mustikawan, MIP Koesoemadinata
Dynamics of Industrial Revolution 4.0: Digital Technology Transformation and …, 2021
12021
Perancangan Buku Ilustrasi Digital Sebagai Media Informasi Tentang Neurosis
SG Santoso, P Aditia, MIP Koesoemadinata
eProceedings of Art & Design 7 (2), 2020
12020
Perancangan Video Promosi Kesenian Khas Cirebon
R Herginza, MIP Koesoemadinata
eProceedings of Art & Design 5 (3), 2018
12018
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